Scores of one-off Final Fantasy titles have been released in the past decade, representing experiments with new genres and paeans to traditional JRPG action alike. In the absence of a core series title to drive the franchise forward, Square-Enix has expanded outward. ![]() These days, I think the answer is, “we talk about all of it,” in a way that wasn’t true when a flagship Final Fantasy title would be just around the corner, promising some enticing twist-but only a twist!-to the menu-driven RPG gameplay upon which the series was founded. Perhaps we talk about the two concurrently-running Final Fantasy MMOs- XI, first published before Enix’s incorporation into Squaresoft, and XIV, whose initial reviews were so poor that Square-Enix scripted an in-game extinction-level event, shut off the servers, and completely remade the game for re-release 18 months later?ĭo we… do we talk about those awful iOS games? ![]() What do we talk about when we talk about Final Fantasy?ĭo we talk about the core numbered series, whose impossible, decades-long streak of quality work has been in limbo for eight long years, while Final Fantasy XV undergoes a very careful, deliberate birth? Is there anything to talk about, save reminiscence of the series’ past glories, and speculation as to whether we’ll ever see more?ĭo we talk about the multiple subseries dedicated to exploring mythoi introduced in those core titles? The FFXIII-heavy Fabula Nova Crystallis series, perhaps? The retconned-into-being Ivalice Alliance? Or maybe the action-RPG-heavy Compilation of Final Fantasy VII?
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